A few months ago, I challenged a few friends to produce a highly realistic model of the Ducati Monster 696. It’s a beautiful bike with a semi-naked frame, so you really get a good idea of all the inner workings from a quick glance. It was also a great opportunity to dive into 3ds Max 2010’s Graphite modeling tools and give them a spin. It really sparked a fire under all three of us, and eventually lead to the project we’re creating over at Digital-Mercs. In preperation for GDC I plan to texture her up and put together some nice renders.

Here’s a few shots of the current state of progress:

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